#pragma once

namespace Call
{
    struct CharBuf
    {
        int no;
    };

    struct StateBuffer
    {
        int no;
    };
    struct ChatBuffer
    {
        char buf[1024];
    };
    struct LoginBuffer
    {
        char name[32];
        char password[64];
    };
    struct SignalBuffer
    {
        enum Type
        {
            ShoudleSpeak
        } type;
    };
};
